20173 posts

Big news! I now work for Autodesk.

Big news for me: I'm taking a break from freelancing and have accepted a full-time job at Autodesk on the Shotgun team! This job is basically a…

My GDC 2017 talk is online!

Hi, everybody! My GDC 2017 talk, How to Cut the Tether and Work from Anywhere , is now online for viewing. Here's the synopsis: It's 2017, and it's…

How I Escaped Evangelical Hell: A Memoir RELEASED!

Hello, folks! I'm incredibly proud to announce that my first book, How I Escaped Evangelical Hell , is now for sale on Amazon , and will soon be available on digital platforms and on shelves worldwide!

201610 posts

201522 posts

smArtist Tech 2015 Year End Review

Hi all! As the year 2015 draws to a close, I decided to look back at the last year to see what tools and tech I still use on a daily basis to continue my happy…

Amazon finally adds Two-Factor Authentication

You Can Now Use Two-Step Authentication on Amazon—Here's How Excellent! Amazon finally added two-factor authentication for account security. Here's how to set…

5 Tools to Extract Images From PDF Files

5 Tools to Extract Images From PDF Files. Handy! The last in the list is a desktop app if your PDFs are under NDA. If you have a PDF file full of images, you…

Google Docs

Quick Google Sheets tip -- add this bookmark to your bookmarks bar to create a new spreadsheet with one click: http://bit.ly/1yyZnuW Link to full article.

Excellent brand style guide examples!

WOW! Art directors, leads, and outsourcing managers take note -- this is a list of website style guides, pattern libraries and design manuals for inspiration…

201452 posts

Science Time - Gears And Lever Systems

Fascinating gears and lever systems as animated gifs. Great ref for animating doors and looping techy bits for games! The most viral images on the internet…

PBR In Practice

Excellent introduction to Physically Based Rendering and what it means for artists. If you're a game artist that doesn't yet know what that is, or if you are…

Adobe's got Photoshop running in Chrome

This is incredible! Adobe Photoshop Streaming runs inside the Chrome browser. We live in the future. :) Using Photoshop usually requires lugging a typically…

What To Expect Next From Sync

Check this out! BitTorrent Sync is one of my favorite tools. Lots of great stuff here. What To Expect Next From Sync A year and a half ago, BitTorrent Sync…

A few thoughts on Google Inbox

Joe Siegler has a practical hands-on "how I actually use this" review of Google Inbox that's a good read! http://buff.ly/1sX1NAw I’ve spent some time with…

Game icons

Here's a handy set of 105 free game icons (public domain!) for your game! Good variety here with vector source. http://buff.ly/1sauNWz 105 game related icons…

IGDA-Austin Microtalks, Jon Jones, 12/16/11

This is Jon Jones style hyperfocused advice for all freelancers. It's 2hrs of info in 13 minutes. Please share! http://buff.ly/1yRLLBj Jon Jones, in his second…

Game news sites I recommend

I posted this in a comment on Facebook earlier, but I thought I'd post a list of some of the video game news sites I read every day and what I like about them…

#GamerGate Survival Guide

This is the one and only time I'll reference #GamerGate. People I know and care about are being targeted for harassment by both individuals and groups on both…

BitTorrent Labs - BitTorrent Bleep

Is anyone out there using BitTorrent Bleep yet? It's a slick messaging app for mobile and desktop that's peer-to-peer, decentralized, and encrypted. Wild! It's…

Sync Stories: Ideas for Business Travelers

I wrote a new article about clever uses for BitTorrent Sync! "Sync Stories: Ideas for Business Travelers" http://buff.ly/YO8AoI Sync Stories is a column…

Moo.do - Organize your way

I have a soft spot for clever to-do list apps, and Moo.Do's approach looks interesting. It's basically taking the concept of tagging and hashtags with simple…

What will you do if your phone gets stolen?

If you don't know the answer to that question, I strongly suggest spending five minutes on a one-time-setup to secure your Android or iOS device. It's super…

The Jon Jones Job Journal is live!

Hi everybody! I used some cool tech to automatically create and update a spreadsheet of every game company that posts video game development jobs on LinkedIn…

20138 posts

LinkedIn For People Who Hate LinkedIn

I hear a lot of criticism levelled at LinkedIn from game developers. It's a business networking tool, and on some level, people find that mildly repugnant…

Worklog -- how to create an art wall.

Art management time! Has anyone created a wall grid full of printed art assets for basic tracking and visualization? How did you do it and what did you track?…

www.VideoGameInfographics.com

Hi all! I've just launched Video Game Infographics , a central resource for infographics, carefully tagged and categorized. Please share with your friends! :)

CrunchBites - Interview Prep

Here's the latest episode of CrunchBites , which are highly-focused 15 minute long video podcasts about the game industry where we answer one viewer's…

Resume and portfolio tips TwitterBlast!

Hi everybody! Here's another TwitterBlast I did on my @jonjones Twitter account on the subject of resumes and portfolios. Here's the info-dump, and I've…

Art Test Tips TwitterBlast!

Hi folks! I've been posting a lot on Twitter lately, especially resume, portfolio, and artist tips. I've been queueing up a bunch of individual tips and…

201213 posts

Featured on GamaSutra!

Whoa, awesome! My blog post about predicting layoffs is now a Featured Post on Gamasutra! Thanks guys! :D Predicting layoffs: How to check your studio's health…

How to get answers faster!

One of the most important concepts I've learned as an art producermanager is this: If you want to get a specific answer from someone, make your best guess --…

Regarding feedback and whether to use IM

Nothing exists unless it's written down, in one place. I prefer email, or a web-based forum system inside which all art feedback exists. When I start on a…

Quick tip: Using images in feedback

Art manager tip: When writing feedback, never use a hyperlink to an image. Links die. Also, many art studios' work PCs don't have internet access. Save and…

My speech got plugged in the Daily Texan!

Whoa! My mini-speech on free agency being the future got plugged in the Daily Texans' coverage of TACC's Future of Video Games event! Conference exhibits…

Free agency is the future of video games!

Man, I really suck at posting notices about events where I'm speaking. Last night there was an event called Infinite Resolution Zero LatencyI at the University…

Why you should blog what you know.

Artists: Having a great portfolio and blogging about what you know is gold. However, I've heard of people selling art critiques and trying to charge for basic…

201116 posts

smArtist Tools - Dropbox Automator!

Just ran across an awesome new tool: Dropbox Automator! This is a pretty wild one. Essentially, you can create rules (or "automations") for Dropbox via this…

Presenting the CrunchCast!

Hi, everybody! I wanted to pimp out a game development video podcast my good buddy Chris Holden has put together. I've been a guest on it several times now and…

The Art of Getting Noticed

Hello, all! Here's article for artists seeking employment, contract or full-time. It focuses on using basic marketing techniques to stand out in the crowd…

Productivity Tip #15: StrokeIt!

Here's another life-enhancing tool I love: StrokeIt! It adds the ability to create global or application-specific mouse gestures in Windows. Incredibly…

20104 posts

How NOT to hire an artist

I was browsing Reddit earlier today, as is my morning routine, and I came across an article called How to hire an artist (archive link). This article has been…

20 Years of Photoshop!

Photoshop has been around for 20 years now, and I found a really awesome timeline image showing the development of Photoshop over time, which key features were…

100+ Resources for Video Game Professionals

Hey, neat! I was featured on a list of 100+ Resources for Video Game Professionals. This looks to be a pretty solid list full of useful sites and really good…

200910 posts

The Art of Documenting Art

The difference between success and failure in outsourcing can come down to documentation. Effective and thorough documentation is absolutely the most important…

Tip for smArtists: Cover letter templates

Here's a small post culled from a question I received in an email. This is by no means an all-inclusive guide or a how-to, but just a couple thoughts on the…

Outsourcing Animation Isn't Scary: A Guide

I often run across questions people ask regarding outsourcing animation. I seem to be one of the few people that has outsourced animation successfully. I've…

Tools of the Trade: HTTrack Website Copier!

Ever bookmark a website full of great information, only to revisit it later and discover the link is dead? Worry no more! HTTrack Website Copier is here, and…

20087 posts

Improving contractor feedback

I've been doing some thinking and experimenting with the way I structure contractor feedback and I have some slight tweaks I'd like to share. Here's my new…

Seven Maxims of Writing smArt Feedback

I'm on a major feedback-writing pass this week and I had seven feedback maxims I'd like to share: Make subject lines COUNT. Be as descriptive and meaningful as…

What motivates you to work?

I start from the core belief that my *life* is the project, and that the type of game I choose to work on can help me develop skills I'm interested in…

200746 posts

Outsourcing Concept Art smArtly

Based on the last ~15 months of contracting out concept art, I've refined my style a bit and just made a dramatic change in the way I parcel out work. I used…

Work-specific IM accounts

If you get to be a manager of external artists of any kind, MAKE A NEW ACCOUNT FOR INSTANT MESSAGING that only your contractors have access to. No friends. I'm…

Environment Artist Portfolio Tips

Here's an edited excerpt of an email I wrote for someone asking me for tips on putting together an environment artist portfolio. Focusing on environments but…

Project: Outsource Everything

I'm in a unique position in my job where I have a modest budget to spend on outsourcing art for my game. I have complete control over where, how and when I…

Advice for aspiring game developers

I expanded a bit more upon the questions I was asked by Monster.com and had a few more bits of helpful advice to entry level game developers. Check it out…

Plugged on Monster.com!

There's a piece on game industry career advice from the Tech Jobs Expert on Monster.com. And guess what? The article in question features a handful of quotes…

7 Tips for Writing smArter Emails

Ever wished you were better at writing emails you want a response to? Here are a few handy tips: Get to the point. No one likes reading rambling emails…

The Freelancer's Toolset

I found something awesome on LifeHacker a moment ago that smArtists may appreciate. It's called The Freelancer's Toolset . It's a list of 100 web applications…

Little Thoughts #3: Don't skim emails.

Something I've learned is never to skim emails. Sit down and read them. Assess what they mean. Understand their ramifications. Build a quick and rough mental…

Learning In Progress #6: Contractor Kits

I've been doing a lot of thinking and a fair amount of work lately building perfect modular kits for my contractors so they can get started quicker and have to…

What Would A Game Developer Do?

I just found a great post by Gianfranco over at GBGames that's called What Would A Game Developer Do? Gianfranco starts out detailing focus problems we all…

4 Tips on Making More Money as a Contractor

Want to know how to make more money as a contractor? Here are some tips. Be fast. Show me you can produce good work quickly. Don't drag your heels and always…

Outsourcing a lot of tiny stuff made easier

I have a handy tip for building a contract made up of lots of very small quick-to-make items with a fast turnaround, like icons. I only do this with long-term…

4 Time Estimate Tips for Contractors

Here's something for the smArtists out there! These will hopefully give you an insight into how an employer thinks and how to be a better and smArter…

101 Hidden Tips and Secrets for Photoshop

Found a cool article this morning: 101 Hidden Tips and Secrets for Photoshop Some useful information in here I didn't know. A few repeats, but here were some…

Link: Art for Games, not Games for Art

I just checked out Rick Stirling's excellent blog and found an article for young artists that I wholeheartedly agree with... it's called Art for games, not…

7 tips for dealing with contractors

Here are a few valuable things I've learned about dealing with contractors. If it takes more than ten words to describe it, take a picture. This applies most…

On contracting animators

I just made a forum post responding to someone that was asking about basic rates for animation. I mentioned that more details needed to be provided, and I…

Learning In Progress #2: The Character Tree

The project I'm on is a small-scale MMORPG. As is typical in this type of game, your character is always on the hunt for newer, better pieces of armor. That…

200621 posts

How to ensure response to your email

I found this over on LifeHacker today and thought it was pretty sweet. Here's the direct article link: A Primer on Electronic Communication Basically it's a…

Embrace the irrational! Abandon logic!

Something useful I've learned in the last few months is that you should learn to be strategically irrational. This has benefited me in two particularly helpful…

Ignore the Anti-Learning Brigade.

"You can't learn art." Have you ever heard that? "You're just born with it." Or that? "Oh, that looks just awesome, don't change a thing! It's perfect." How…

Personal inertia and engines of success!

I've been thinking a lot lately about personal inertia and change, and how no matter how hard you try, some things about yourself you can never change. And…

Destroy your timesinks.

Ever wonder where all your time goes? You get home from work, then practically before you know it, it's bedtime. Where did all that time go? You sure didn't…

Problem = Steps to Solution

Apologies for the lack of posts lately! Been very busy at work and spending lots of time out enjoying life and having friends. Work so far at NCsoft is…

People hate the smArtist!

I just ran across a website on accident that has a few people ripping on me and my site. It made me laugh, and I wanted to post it here. Here's the IndieGamer…

Make Friends Everywhere You Go

Here's a fun little life strategy: Make friends everywhere you go. Since I've been interviewing, setting up the move and calling dozens of people asking all…

Harness your inner idiot.

Earlier today on a web forum I frequent, someone asked other people what they do to be more efficient at work. I gave him a short list of what I do: For me…

Danger, destruction and dog food!

Hey, I'm in Texas! I'm staying with my good friend Eric . Yesterday we drove up to Fort Worth with a friend of ours to go trawling around in a condemned and…

You're more capable than you think!

I've had the most amazing weekend. I have never been this productive in my life. Ever. At anything. Fair warning, this is pretty self-indulgent, but I'm so…

You decide to fail every day.

Ah, it's been a great few weeks. Daxter is gold and will be in stores in less than three weeks, and I'm getting my life back on track. I was in the mood to…

Starbucks: Company with a Soul!

Just a quick post here to recommend a book I thoroughly enjoyed: Pour Your Heart into It: How Starbucks Built a Company One Cup at a Time It's a really…

200526 posts

Leap before you look, or you never will.

I've been enjoying a blissful nine days of freedom from work before the final push. I've been doing a great deal of reading, playing games, cleaning the…

With each rejection, you're closer to 'yes.'

I read this blurb this morning in Business 2.0 and thought it was cool. It's like what I talk about... how persistence through failure and rejection increases…

Crazy? No, just art up the yin-yang!

I was checking out the blog of someone I know and he made a post talking about the pain of having your art beaten all to hell by criticism. It got me to…

Dolls are COOL!

I usually don't post quick things like this, but I just found something too beautiful not to post. I was doing some random browsing while waiting on something…

Happiness is a CHOICE.

Short update, practically stream-of-consciousness, but something I felt worthy of sharing. I was just heading home from work, wrapping up a nearly 15-hour day…

NanoLegends art released!

NanoLegends art released! I know a lot of you have asked to see my art and that I haven't had anything recent to show off. Well, that's no longer the case!…

Brain... come ALIVE, brain!

Time for a little heave of self-indulgence and jabbering on about what's on my mind. Well, I'm reading again, for the first time since earlier this year. My…

Your portfolio repels jobs

I look at game artists' portfolios on a regular basis. These websites are usually designed so poorly that I close my browser out of disgust. They're even bad…

You'll never have time.

I had an interesting realization at work yesterday, one that applies to a lot of things. At Ready At Dawn we're all kept very, very busy and we're all given a…

A very cool IP development worklog

My friend Eric recently started a worklog detailing his free-time foray into developing an original intellectual property. It's already shaping up to be a…

Don't stop being better!

Hot on the heels of my Smart people are dumb, failure is awesome post is a followup! I can only imagine how anxious the edges of your seats are for you to stop…

Smart people are dumb. Failure is awesome.

Been thinking about this lately and felt like committing it to paper... so to speak. Smart people are dumb. Failure is awesome. Let me explain. I've given a…

No energy? No brain? No problem!

Haven't been posting as much lately, since I ran into a wee spot of crunch at work. Nothing too severe, but enough to take my evenings and energy away from me…

Outsourcing Art: Ten Steps to Success

Here's an article I wrote last year that was extremely well-received but not very widely spread. Thought you professional developers that read me would like to…

Marketing for Artists

[2014-12-04 UPDATE!] Post resurrection! I've updated the material in this post for a rapid-fire 13 minute long speech for the IGDA MicroTalks in Austin. While…

All Marketers Are Liars, and I'm a dick.

In my last post I was criticizing the media overexposure of Seth Godin , the writer of tremendously popular marketing books such as Purple Cow and All…

Stalker?!

I loathe stepping onto the Trend Train, but I thought this was interesting and funny. There's a wildly successful author of marketing books named Seth Godin…

2,500 ladybugs delivered!

Ladybug delivery day. I'd forgotten. Got a phone call this morning. mom: "Hello? Jon? Hi, it's your mother!" me: "Hi mom!" mom: "Normally I wouldn't call you…

Time to start a new tradition.

What I'm reading now: Ten Day MBA: A Step-By-step Guide To Mastering The Skills Taught In America's Top Business Schools Excellent read so far. Up to the…

20044 posts

Time Management

Something I've been thinking about a lot lately is time management. I had to learn how to manage mine carefully when I was looking for a new job. Liquid…

Take notes, improve your brain!

Haven't updated lately. Been busy. Took over duties as a marketing director for my company and still keeping up with sales and reading. Finished lots of books…

Promoted!

Well, I found out yesterday that due to my success at GDC and my knowledge of the game industry, I'm being promoted to an Accounts Manager Sales…